Jun 21, 2007, 05:49 PM // 17:49
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#21
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Everything I read sounds Great!...
Asura Polymock sounds very intriguing; kind of like Shogi but with custom pieces.
ALSO... Stoneskin is back!.. Awesome! I also hope he is a Warrior HERO option.
I wonder how some classes like the Paragon will do in solo combat vs. the Norns? I guess it will be time to come up with some Paragon solo builds.
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Jun 21, 2007, 06:13 PM // 18:13
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#22
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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Wow, this all very neat.
If you notice to the right of the main article, you'll notice Gamespot has the release date as August 31st.
I'm a bit sad, because thats a week after I go back to school!
We don't know for certain if this IS the release date, I suppose we will have to wait for Anet's offical announcment.
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Jun 21, 2007, 06:34 PM // 18:34
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#23
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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Good article. I am glad they are bringing back skill rewards for quests. We get to beat up on Magni the Bison, Norn Champion *rawr* !
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Jun 21, 2007, 06:36 PM // 18:36
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#24
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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"When you complete these optional quests, not only will you gain experience, items, skills, and gold, you will also build up your reputation with that group"
coool! i knew this was gunna happen. like reputation titles for each group (factions...)
" you and your eight friends"
um ye 8? or is this a typo? usualyl only get 8 but taht includes yourself
Last edited by BenjZee; Jun 21, 2007 at 06:47 PM // 18:47..
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Jun 21, 2007, 06:38 PM // 18:38
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#25
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Not a single mention of anything for PvP.
Regardless, I'm sold.
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Jun 21, 2007, 06:39 PM // 18:39
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#26
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Frost Gate Guardian
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Wow, great information on GW:EN! It sounds totally great and speaks to what a lot of the community wants! Games, Skills, Quest rewards, etc.... I'm stoked!
as far as those people complaining about grind, it validates things said on the andrew/gaile thread... you can't please everyone... people complain about anything/everything, etc. etc.
for example, there have been polls asking what people want from quests and the number one answer was skills/valuable rewards. here the dev team *clearly* states that's their goal, and to boot split pve pvp skills which eliminates the frustration of a lot of the nerfing that goes on ... and then people scream "grind". Talk about never ever being more clear that you can't please everyone....
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Jun 21, 2007, 06:43 PM // 18:43
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#27
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Hall Hero
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I hope that the mini games deliver, especially the fist fightin' one - I hope it's not just standing in one place, auto-attacking the baddie and pressing 1, 2 and 3 occasionally.
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Jun 21, 2007, 06:46 PM // 18:46
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#28
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Wilds Pathfinder
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Awesome - any expansion with brass knuckles is promising. Just one thing: let me be the first to request Polymock piece storage now.
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Jun 21, 2007, 06:51 PM // 18:51
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#29
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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Polymock sounds like a GW version of Final Fantasy's card games against a human opponent. Design that right and you'll have a very addictive time sink.
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Jun 21, 2007, 06:56 PM // 18:56
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#30
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Krytan Explorer
Join Date: Mar 2005
Location: I am in a transitional period.
Guild: GRE
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Please oh please oh please, make the PvE title skills account based.
Please.
Sunspear/Faction grind is getting rediculous. :S
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Jun 21, 2007, 07:08 PM // 19:08
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#32
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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Is that a human warrior battling the Norn? Looks slightly smaller than the other one. Also, he seems to be wearing a re-skin of the Charr Hide 15k ('cept for the helm).
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Jun 21, 2007, 07:10 PM // 19:10
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#33
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Mo/
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Look at the new sceenshot.
One of them has a Warrior wearing some kind of Charr hide/Kurzick combo armour, and not to mention, Brass Knuckles
Last edited by Buttermilk; Jun 21, 2007 at 07:12 PM // 19:12..
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Jun 21, 2007, 07:15 PM // 19:15
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#34
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Hall Hero
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^ That's what the fight match is going to look like??? I was hoping we'd actually be "punching" our combatants...
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Jun 21, 2007, 07:21 PM // 19:21
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#35
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Desert Nomad
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
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moans in delight ^ ^
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Jun 21, 2007, 07:26 PM // 19:26
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#36
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Desert Nomad
Join Date: Mar 2005
Location: Bellgium
Profession: W/E
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Quote:
Originally Posted by Bryant Again
^ That's what the fight match is going to look like??? I was hoping we'd actually be "punching" our combatants...
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isn't that what they are doing?
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Jun 21, 2007, 07:27 PM // 19:27
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#37
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Frost Gate Guardian
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Quote:
Originally Posted by Article
The more cerebral Asura have developed a game called polymock
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What about Asura Chess?
Quote:
Originally Posted by Article
We are being very careful to make sure these skills don’t unbalance the game
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So in short, the PvE only skills are just like normal skills but they are PvE only to keep from dealing with them in PvP?
Or.....
Quote:
Originally Posted by Article
They will be directly tied to what you are doing in the game at the time
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....are the PvE only skills the same as the Nightfall skill that disarms traps?
Quote:
Originally Posted by Article
The maxim we took into this design cycle was: "play how you want, when you want, with who you want."
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Does that mean I can go help the Charr?
On a more serious note, you could always "play how you want, when you want, with who you want."
You could play your Elementalist as a healer and your Mesmer as a warrior and so on.
You could sign on and play whenever you feel like it and stop playing when you feel like it.
You could add who you want to your team whether it be friends, guildes, random players, or the AI.
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Jun 21, 2007, 07:30 PM // 19:30
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#38
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Hall Hero
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Quote:
Originally Posted by netniwk
isn't that what they are doing?
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The warrior on the right looks like he's going for a stab with that knuckle.
What I'm saying is that I guess I was hoping for some punching animations...but one can't have everything.
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Jun 21, 2007, 07:40 PM // 19:40
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#39
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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The brass knuckle fight looks awesome!
Well...we will have to see if there are punching animations, maybe there will be?
Cool picture though.
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Jun 21, 2007, 08:22 PM // 20:22
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#40
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Silly Warrior
The brass knuckle fight looks awesome!
Well...we will have to see if there are punching animations, maybe there will be?
Cool picture though.
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Im guessing they are reusing the Assassin dagger animations.
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